Four players play in two partnerships. The cards are dealt one at a time, face down, to each player, beginning with the player on the dealer's left. The last card is dealt face up and is the trump card.
The dealer must place the last card of the deck face up on the table and every card of its suit becomes trump. When it's the dealer's turn to play to the first trick, he picks up the trump card and it becomes part of his hand.
The object of play is to win tricks.
The turn to play is from player to player in clockwise rotation. The player at dealer's left makes the first lead, and may lead any card. Each player in turn thereafter must play a card, following suit if able. If not able to follow suit a player may play any card. Four cards so played (including the card led) constitute a trick.
A trick containing any trump is won by the player of the highest trump; a trick not containing a trump is won by the player of the highest card of the suit led. The winner of each trick leads to the next.
Each trick in excess of six counts one point for the side winning it. A game consists of 7 points, each trick above six counting 1. The value of the game is determined by deducting the losers' score from seven.
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Whist PC Card Game
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GAME
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